About 15 years ago I set out to create a Vectrex port of one of my favorite arcade games, "TailGunner".
I got as far as reverse-engineering the ships used in the game. Here's a 3D demo of each of the ship types.
About 15 years ago I set out to create a Vectrex port of one of my favorite arcade games, "TailGunner".
I got as far as reverse-engineering the ships used in the game. Here's a 3D demo of each of the ship types.